![]() The weapon workshop is a room that can be built with Fallout Shelter update 1.4. If they keep the work up, this may be the go-to resource for data on the game. Weapon workshop Cost 800 caps +600 per existing room Generation Weapons SPECIAL None Rush reward None Assignable Dwellers 6 - one room Unlocked 22 base population The following is based on information from Fallout Shelter or Fallout Shelter Online. More detailed information is available here. There are a lot of other interesting points made in the thread linked above, so I really recommend checking it out. For now though, don't build more/larger rooms than you need if power is an issue. Still unclear if elevators and other things consume power. Power consumption is a bit more complex, and isn't fully explored yet, but it seems to change with the level of rooms.This means a 元 full-size Nuka-Cola plant can supply 100 people with food and water. Food/Water consumption is 21/hour per dweller in the vault (so explorers don't count).Some key points relating to the resource consumption (not absolute facts, but probably close to the truth): To further investigate the details (unless some other source is available), I suppose someone will have to do some science.Įdit: It appears the good folks over at /r/foshelter/ have done quite a bit of science. From this, one could draw the conclusion that rooms consume power regardless of occupancy, and only dwellers use water, even if this isn't explicitly stated. This is certainly an official source, although not a very in-depth explanation. Just got a loading screen tip in the game (the wording may not be exactly the same, but the general meaning should):ĭwellers run on food and water. ![]()
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